PROTAGON comes from combining "PROTAGONIST" and "POLYGON":
Protagon
noun: pro·ta·gon \ ˈprōtəˌgän \
A multi-dimensional heroic figure culminating from the sum of its smaller flat shapes.
"Protagonist"
noun: pro·tag·o·nist \ prō-ˈta-gə-nist \
Definition of Protagonist
1 : the principal character in a literary work (such as a drama or story) or leading actor or champion
"Polygon"
noun: poly·gon \ ˈpä-lē-ˌgän \
Definition of Polygon:
1: a figure, especially a closed plane figure, having three or more, usually straight, sides and angles.
Even though the definition of "Protagon" includes "multi-dimensional," the logo does not have to be 3D or have depth (though it could, if it's very simple and clean).
**Many designers are doing a great job with the "P" for Polygon but most are missing the HEROIC (Protagonist) element. How can we have a heroic element incorporated?**
I would like the logo to be a clean, modern design evoking a hero which forms, in some way, from polygons. The polygons probably should not form the entire hero, but could, for example, form part of it, which cleanly blends into the smoother, rounder remainder of the hero. It could be entire hero, just the bust of a hero, or part of a hero (i.e. a cape, or bicep or bust). The logo should feel dynamic, because our work ultimately is part of a motion picture.
The logo should be a stylized rather than realistic personification or any character. Clean, single tones generally work better for me than gradations.
Inspiring ideas (don't be married to these):
Interestingly, I realized a heroic FIST can look a lot like a "P"
Two mirrored fists could be the two P's in Protagon Pictures...
Perhaps the protagonist (line art cartoon form) could take shape inside of an angular polygonal "P"
Our slogan is "Where Heroes Take Shape" because we not only create original stories, but we also 3D scan actors and create digital versions of them for visual effects and animation purposes. The 3D scans are comprised of thousands (sometimes millions) of small Polygons.
Here's more information about some of the kind of work we do, from the website of a similar company (not Protagon):
http://ten24.info/3d-scanning/
Here's a behind the scenes look at what productions might do with our 3D scans:
http://www.cgmeetup.net/home/making-of-rachael-for-blade-runner-2049/
I love the clean lines of the Lightstorm Entertainment Logo.