Our Ideas and Additional Information:
The origin of Nomad is that the game development team is distributed, we have no home. We are a development team tasked with taking risks in the game we develop. I don't want something too serious as the game we create are somewhat lighthearted and casual. Other idea is to lean into the 1950s era Chevy Nomad station wagon. The car is classic and represents adventure. There as some cool aspect to draw inspiration from (car logo, silhouette, front grill/headlights).