This is great! please remove the mountain shape, enlarge the yeti character which should be white and make it look like it was created with the same splatty texture so it doesn't look cut out of the splat but rather made by the splat.
I like the shape of the splat. Can you rotate it clockwise about 45 degrees, remove the red mountain shape, make the yeti character white and make it look like it was created with a splatty edge? I want a new version of my existing logo icon that looks as if it was created from a splatter of mud hitting a surface from an angle. The splat should feel dynamic, with depth, direction, and texture—like real mud hitting and spreading.
Important:
Do NOT simply place my yeti character on top of a generic splat graphic.
The mud splat itself should form, shape, and imply my existing logo icon, not just serve as a background.
Capture the motion and realism of a muddy impact (angled perspective, natural irregular edges, varying thickness).
Goal:
When people see it, it should look like the icon emerged from the splat itself, not like two separate elements combined.
I like the shape of the splat. Can you rotate it clockwise about 45 degrees, remove the red mountain shape, make the yeti character white and make it look like it was created with a splatty edge? I want a new version of my existing logo icon that looks as if it was created from a splatter of mud hitting a surface from an angle. The splat should feel dynamic, with depth, direction, and texture—like real mud hitting and spreading.
Important:
Do NOT simply place my yeti character on top of a generic splat graphic.
The mud splat itself should form, shape, and imply my existing logo icon, not just serve as a background.
Capture the motion and realism of a muddy impact (angled perspective, natural irregular edges, varying thickness).
No text or words in the design.
Goal:
When people see it, it should look like the icon emerged from the splat itself, not like two separate elements combined.
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Important:
Do NOT simply place my yeti character on top of a generic splat graphic.
The mud splat itself should form, shape, and imply my existing logo icon, not just serve as a background.
Capture the motion and realism of a muddy impact (angled perspective, natural irregular edges, varying thickness).
Goal:
When people see it, it should look like the icon emerged from the splat itself, not like two separate elements combined.
Withdrawn
Important:
Do NOT simply place my yeti character on top of a generic splat graphic.
The mud splat itself should form, shape, and imply my existing logo icon, not just serve as a background.
Capture the motion and realism of a muddy impact (angled perspective, natural irregular edges, varying thickness).
No text or words in the design.
Goal:
When people see it, it should look like the icon emerged from the splat itself, not like two separate elements combined.