Sorry. I’m not explaini g this well. LOL. Where the red rectangle and blue rectangle intersect at the corners of the door, make the red and blue touch one another.
So basically, at the outer corners of the door, the edges of the red rectangle and the blue rectangle will touch each other, instead of being separated at the top and bottom by the white corners of the door.
Actually the opposite of this. Maybe a better way to say it is- make the red/ block rectangle slightly larger on 404 so that you see the edge of the red rectangle around the edges of the door.
Think I still like 404 best. 406-7 move the door “closer” to the viewer and rotate it. Was wondering if on 404, you keep the door the same (don’t rotate) but move it slightly farther away from the viewer, but just enough to see the top left and bottom right corners. Hope this is making sense.
Sorry. I meant just the top left corner of the door and the bottom left corner of the door. (Not the burst). On this version the two corners intersect with the white space around the res rectangle. Was wondering what it would look like if the white door was fully inside the rectangle.
I don’t like the circles. How about if the door was square and not arched. And not in a circle but on its own maybe in a different color or colors for the burst and the key?
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#407
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Don't understand what you say...
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